AI Insights · Timothy · July 2022
Top 5 Arcade Racing Apps in Oceania: Q2 2022 Performance
Discover the performance trends of the top 5 arcade racing apps in Oceania during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable performances from the top 5 arcade racing applications in Oceania on a unified platform. Here's a detailed look at their trends in weekly downloads, revenue, and active users.
Bridge Race from SUPERSONIC STUDIOS LTD experienced consistent weekly revenue, peaking at approximately $261 in the first week of April. Weekly downloads showed a significant upward trend in mid-April, reaching over 21K. Weekly active users followed a similar pattern, peaking at around 76K at the end of April before seeing a slight decline towards the quarter's end, settling at approximately 71K.
Race Master 3D - Car Racing by SayGames LTD saw a steady increase in weekly revenue, reaching around $1K by the end of May. Downloads also peaked in the same period, hitting nearly 20K. The app maintained a strong active user base, peaking at approximately 71K in late May before a gradual decline to around 61K by the end of June.
aquapark.io from Voodoo showed a stable revenue stream, with weekly earnings hovering around $70-$90. The app's weekly downloads peaked at over 11K towards the end of May, while active users peaked at around 68K in mid-April before experiencing a gradual decline to approximately 58K by the end of June.
Pocket Champs PVP Racing Games by MADBOX demonstrated impressive growth in both revenue and user engagement. Weekly revenue surged dramatically, reaching over $25K in mid-June. Downloads also saw a significant rise, peaking at over 19K in the last week of June. Active users followed suit, peaking at around 32K by the end of the quarter.
Line Race: Police Pursuit from AI Games FZ showed moderate performance with a gradual increase in weekly revenue, peaking at $16 in mid-May. Downloads peaked at around 11K in early April before stabilizing around 2K-3K towards the end of the quarter. Active users saw a peak of approximately 17.5K in early April, eventually stabilizing around 6.7K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.